^a${value} Second(s) Recharge | 3 |
${value} Energy Reserved | 50 |
${value} Active Energy Cost per Second | 1 |
${value}m Radius | 16 |
+${value}% Electrical Burn Damage | 10 20 30 40 50 60 70 80 90 100 110 120 130 140 |
+${value}% Lightning Damage | 10 20 30 40 50 60 70 80 90 100 110 120 130 140 |
+${value}% Total Speed | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 |
MaxLevel | 10 |
UltimateLevel | 14 |